telegabber/telegram/cache/cache.go
Bohdan Horbeshko 0e6fbc652f Merge branch 'muc' into calls
( and finished Caps support, sorry for the mess :-' )
2026-03-25 13:29:33 -04:00

213 lines
5 KiB
Go

package cache
import (
"sync"
"github.com/zelenin/go-tdlib/client"
"gosrc.io/xmpp/stanza"
)
// Status stores formatted data for XMPP presence
type Status struct {
ID int64
XMPP string
Description string
}
// Cache allows operating the chats and users cache in
// a thread-safe manner
type Cache struct {
ownChats map[int64]*client.Chat
auxChats map[int64]*client.Chat
users map[int64]*client.User
statuses map[int64]*Status
capsVers map[int64]string
verDiscos map[string]*stanza.DiscoInfo
chatsLock sync.Mutex
usersLock sync.Mutex
statusesLock sync.Mutex
capsVersLock sync.Mutex
}
// NewCache initializes a cache
func NewCache() *Cache {
return &Cache{
ownChats: map[int64]*client.Chat{},
auxChats: map[int64]*client.Chat{},
users: map[int64]*client.User{},
statuses: map[int64]*Status{},
capsVers: map[int64]string{},
verDiscos: map[string]*stanza.DiscoInfo{},
}
}
// ChatsKeys grabs chat ids synchronously to avoid lockups
// while they are used
func (cache *Cache) ChatsKeys() []int64 {
cache.chatsLock.Lock()
defer cache.chatsLock.Unlock()
var keys []int64
for id := range cache.ownChats {
keys = append(keys, id)
}
for id := range cache.auxChats {
keys = append(keys, id)
}
return keys
}
// OwnChatsKeys grabs only own chat ids synchronously to avoid lockups
// while they are used
func (cache *Cache) OwnChatsKeys() []int64 {
cache.chatsLock.Lock()
defer cache.chatsLock.Unlock()
var keys []int64
for id := range cache.ownChats {
keys = append(keys, id)
}
return keys
}
// UsersKeys grabs user ids synchronously to avoid lockups
// while they are used
func (cache *Cache) UsersKeys() []int64 {
cache.usersLock.Lock()
defer cache.usersLock.Unlock()
var keys []int64
for id := range cache.users {
keys = append(keys, id)
}
return keys
}
// StatusesRange loops through the map in a thread-safe manner
func (cache *Cache) StatusesRange() chan *Status {
cache.statusesLock.Lock()
statusChan := make(chan *Status, 1)
go func() {
defer func() {
cache.statusesLock.Unlock()
close(statusChan)
}()
for _, status := range cache.statuses {
statusChan <- status
}
}()
return statusChan
}
// GetChat retrieves chat by id if it's present in the cache
func (cache *Cache) GetChat(id int64) (*client.Chat, bool) {
cache.chatsLock.Lock()
defer cache.chatsLock.Unlock()
chat, ok := cache.ownChats[id]
if !ok {
chat, ok = cache.auxChats[id]
}
return chat, ok
}
// GetUser retrieves user by id if it's present in the cache
func (cache *Cache) GetUser(id int64) (*client.User, bool) {
cache.usersLock.Lock()
defer cache.usersLock.Unlock()
user, ok := cache.users[id]
return user, ok
}
// GetStatus retrieves status by id if it's present in the cache
func (cache *Cache) GetStatus(id int64) (*Status, bool) {
cache.statusesLock.Lock()
defer cache.statusesLock.Unlock()
status, ok := cache.statuses[id]
return status, ok
}
// GetCapsVer retrieves capabilities verification string by id if it's present in the cache
func (cache *Cache) GetCapsVer(id int64) (string, *stanza.DiscoInfo, bool) {
cache.capsVersLock.Lock()
defer cache.capsVersLock.Unlock()
ver, ok := cache.capsVers[id]
var di *stanza.DiscoInfo
if ok {
di, ok = cache.verDiscos[ver]
}
return ver, di, ok
}
// GetVerDisco retrieves disco info by capability verification string if it's present in the cache
func (cache *Cache) GetVerDisco(ver string) (*stanza.DiscoInfo, bool) {
cache.capsVersLock.Lock()
defer cache.capsVersLock.Unlock()
di, ok := cache.verDiscos[ver]
return di, ok
}
// SetChat stores a chat in the cache
func (cache *Cache) SetChat(id int64, chat *client.Chat, own bool) {
cache.chatsLock.Lock()
defer cache.chatsLock.Unlock()
if own {
cache.ownChats[id] = chat
// move from aux to own, but not vice versa
// (own: true means that presences for the chat are needed
// for sure, false means just "not necessarily")
if _, ok := cache.auxChats[id]; ok {
delete(cache.auxChats, id)
}
} else {
cache.auxChats[id] = chat
}
}
// SetUser stores a user in the cache
func (cache *Cache) SetUser(id int64, user *client.User) {
cache.usersLock.Lock()
defer cache.usersLock.Unlock()
cache.users[id] = user
}
// SetStatus stores a status in the cache
func (cache *Cache) SetStatus(id int64, show string, status string) {
cache.statusesLock.Lock()
defer cache.statusesLock.Unlock()
cache.statuses[id] = &Status{
ID: id,
XMPP: show,
Description: status,
}
}
// SetCapsVer stores a capabilities verification string in the cache
func (cache *Cache) SetCapsVer(id int64, ver string, di *stanza.DiscoInfo) {
cache.capsVersLock.Lock()
defer cache.capsVersLock.Unlock()
cache.capsVers[id] = ver
cache.verDiscos[ver] = di
}
// Destruct splits a cached status into show, description and type
func (status *Status) Destruct() (show, description, typ string) {
show, description = status.XMPP, status.Description
if show == "unavailable" {
typ = show
show = ""
}
return
}